Standard DSR already does this, of course, but eats an FPS drop in the process.
The result: better-defined details and smoother edges. But if you own one of the best graphics cards from Nvidia’s RTX range, it’s DLDSR that could make best use of its Tensor cores, by rendering games at a higher resolution before “intelligently” shrinking down each frame to fit your monitor’s native res.
This is a beefy driver update in general, adding optimisations for God of War as well as some flashy new filters to enable in GeForce Experience (one of them even has a decent crack at spoofing ray traced lighting effects). It aims to improve image sharpness and quality on GeForce RTX graphics cards, using AI to reduce the performance loss of Nvidia’s existing DSR feature, and it’s now available to install and enable through GeForce Game Ready Driver 511.23. Earlier this week, Nvidia quietly announced a kind of DLSS-adjacent downsampling tech: Deep Learning Dynamic Super Resolution (DLDSR).